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Digital Common(s)
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DIGITAL COMMUNITY GAME VR


An intergenerational participatory design research.

Digital Literacy & Representation

Digital Literacy & Representation

Digital Literacy & Representation

Community Co-creation

Digital Literacy & Representation

Digital Literacy & Representation

Intergenerational Programming

Digital Literacy & Representation

Intergenerational Programming

Want to know more?

Project Showreel

Take a peek at the co-design workshops!

Research Background

More insights on research planning and contributions.

Game Design

Kit-of-Parts (KoP) Design for Architecture Co-creation Games

See our co-creation outcomes!

來看看我們的共創成果!
Public Space Design3D CinemaFurniture UpcyclingInternational Housing
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AI VISUALISATION OF CO-CREATED DESIGNS

Project mid-term community report

Community Gallery

A series of seven intergenerational workshops were carried out in 2022, collecting resident’s spatial needs and interests in public housing estates. A report is expected to be delivered at the end of the second quarter of 2023.

    1. GAME SYSTEM DESIGN - PROCESS DOCUMENTATION

    JOURNAL PAPER - FRONTIERS in VIRTUAL REALITY

    Digital Common(s): the role of digital gamification in participatory design for the planning of high-density housing estates

    2. Game Parts Design - Modular vs Discrete COMPONENTS

    CONFERENCE PAPER - CAADRIA 2024

    KIT-OF-PARTS DESIGN FOR ARCHITECTURE CO-CREATION GAMES 

    3. CO-CREATION OUTPUT EVALUATION

    CONFERENCE PAPER - xArch 2023

    Structuring Gamified Participatory Public Space Design: Developing a Design Quality Evaluation System to Support Digital Co-Creation Processes 

    4. Enhancing Participants Experience

    Journal Paper - Cambridge University Press

    Digitally gamified co-creation: enhancing community engagement in urban design through a participant-centric framework

    acknowledgement

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